BULLET-SMITH - v1.0.5 Update: Balance Patch


Hi, everyone! We're thrilled to announce that the latest update for BULLET-SMITH is now live! Version 1.0.5 focuses on refining game balance to enhance your experience.

CHANGES

  • Reduced Loot Drop Rates: Overall loot drop rates have been lowered to address inventory overflow issues, making resource management more strategic.
  • New Ability: Recoil Control: The previous Fire Rate Boost ability has been replaced with a new one that improves bullet trajectory, helping your shots land more effectively on targets.

We’re eager to hear your feedback, so please share your thoughts! Thank you for your continued support!
– The YAO!Games Team

Files

BULLET-SMITH_v1.0.5.zip Play in browser
68 days ago

Comments

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(+1)

I've been playing the game since v1.0.1 and so I understand and agree with the idea of reducing the drop rates for more strategic resource management, but it feels like the drop rates have been lowered too much in this update, despite trying a variety of strategies, I am rarely able to make it past even just wave 6 in this update, because the large ball enemy just takes too many resources to defeat. After wave 7 or 8 the upgrades seem to balance out the issue, but the mid-game feels excessively luck-based right now. 

Hello! Thank you so much for your interest in our game! It sounds like the drop rates feel too low to you, and that wasn’t our intention! We’ve taken your valuable feedback into account and made adjustments in the latest update, v1.0.6. The overall balance has been slightly improved, so we believe you’ll have a smoother and more enjoyable experience compared to before.